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Devlog
Miscellaneous November Progress Wrap-up
November 24, 2024
by
HSTopaz
Hello! It's already the 24th...! The month has felt very fast for me... My work on SBH over the past few weeks has been more of the same for the most part--a lot of menial spritework and cutscene code...
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Script to Cutscene Code Converter and More City Maps
November 01, 2024
by
HSTopaz
Map Progress Hey! I've managed to get two more of the game's major outdoor locations into a playable (but very unfinished) state. My intent at the moment is to get the overworld into the correct 'shap...
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Early Cutscene Preview & Tutorial Fight Showcase!
October 18, 2024
by
HSTopaz
The game's opening sequence is now mostly complete! :) It contains the game's first few tutorial battles, and covers Saki's arrival in Jadewater, her discovery of the Otherworld, and obtaining her pow...
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Opening Cutscenes Progress!
October 08, 2024
by
HSTopaz
Hello! I've done a couple things since the last post. Firstly, I finally made portrait art for the tutorial boss, Leon! He's one of the first characters encountered--a petty gang leader that Saki has...
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Devlog: More Overworld Progress
October 01, 2024
by
HSTopaz
Over the past week, I've been working on drawing another of the game's major overworld areas, the Rosebank Bridge--a small pedestrian bridge surrounded by a handful of riverside stores and restaurants...
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11. Creating the City Map, and Making Random Encounters
September 24, 2024
by
HSTopaz
Hello! Map Progress As I work towards my new goal of finishing Act 1 and 2 in their entirety, I've finally been able to start work on spriting the game's maps! Up until now, the only non-placeholder e...
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Mini Log: Overworld Map Progress
September 15, 2024
by
HSTopaz
I've finally been able to start work drawing more maps for the game's overworld! The city is divided into a handful of smaller maps, with West Jadewater (shown here) being the second largest. While I'...
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10. Writing and Release Plan Talk
September 02, 2024
by
HSTopaz
Hello! It's another relatively short post today, mostly about writing, and recent plans I've had regarding the game's release. Script-writing and a Potential 'Episodic' Release There's not much new an...
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9. New Character 'Iris' and Their Boss Fight
August 03, 2024
by
HSTopaz
Hello! It's been a little while. Iris! Since the last post, I've been working on introducing 'Iris', a major character and the game's third boss fight! A peculiar young person that Saki first encounte...
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8. Overworld Followers and New Character Art
July 06, 2024
by
HSTopaz
Hello! This is only a very short post today. Since the last post, I've been mostly working on the game's script, which I still can't meaningfully show off in any capacity to my frustration. There are...
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Combat Demo 6-24 | Patch/Bugfix Update
June 21, 2024
by
HSTopaz
#demo
Hello! This is a short update post to accompany a small patch to the '6-24' Combat Demo, making a few adjustments in response to feedback and fixing some bugs that have been discovered since it's rele...
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Combat Demo '6-24' Release and Patch Notes!
June 08, 2024
by
HSTopaz
2
#demo release
Hello! This is just a short post to commemorate the release of the new '6-24' version of the combat demo, as well as detail the notable changes. Content-wise, this version is largely the same as the p...
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Spirit Stasis and Other New Attacks
May 11, 2024
by
HSTopaz
(Cross-posted from the website .) Hello! It's been a while! It's been a sort of stressful past few weeks for me, but I've managed to stay productive despite it all. For the most part, I've been workin...
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Combat Assists and Art Talk
April 03, 2024
by
HSTopaz
Hello again! For the most part, I've still been mostly focused on script-writing since the last post, which I feel has been going well. I'm close to the end of the third chapter, and once that's finis...
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Training Mode and An Obsession With Status Ailments
March 09, 2024
by
HSTopaz
(Cross-posted from the website .) Hello again! As fate would have it, the break I claimed I was taking in my last post didn't turn out to be much of one, and I've ended up still working on the game a...
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Creating and Releasing the First Demo
February 16, 2024
by
HSTopaz
Hello! I'm very excited to finally be posting the game here. I've been working on SBH for about 3 years now, but have only just recently been sharing it online. This post is mostly going to be a rambl...
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