Mini Log: Overworld Map Progress
Scarred By Heaven » Devlog
I've finally been able to start work drawing more maps for the game's overworld! The city is divided into a handful of smaller maps, with West Jadewater (shown here) being the second largest. While I'll likely add some more background details in the future (like giving the arcade posters that aren't just copy and pasted), it's mostly complete here. With it out of the way, making the rest of the maps should hopefully be easier.
You can enter more of the buildings in this part of town than is shown, like the arcade, pawn shop, and grill, but the convenience store is the only one with an interior that's finished yet.
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Scarred By Heaven
A narrative beat-em-up about a supernatural murder mystery
Status | In development |
Author | HSTopaz |
Genre | Action, Fighting, Visual Novel |
Tags | 2D, Action RPG, Beat 'em up, Female Protagonist, Mystery, Sandbox, Singleplayer, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- New Enemy Types and More Overworld Progress6 days ago
- Combat Demo 1-25 Update!34 days ago
- Finished First Boss Fight & Dynamic Battle Intros47 days ago
- Soundtrack & Story Updates!61 days ago
- Miscellaneous November Progress Wrap-up89 days ago
- Script to Cutscene Code Converter and More City MapsNov 01, 2024
- Early Cutscene Preview & Tutorial Fight Showcase!Oct 18, 2024
- Opening Cutscenes Progress!Oct 08, 2024
- Devlog: More Overworld ProgressOct 01, 2024
- 11. Creating the City Map, and Making Random EncountersSep 24, 2024
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