Finished First Boss Fight & Dynamic Battle Intros
Hello, and happy new year! :)
I've began work on the game's second chapter, and decided to start by fully finishing Livio's boss fight, which happens towards the very start of it. It's mostly the same as it was in the demo, but now has a fully finished background, a unique fight intro, and a battle theme!
I've wanted to do unique boss battle intros forever, and ended up being inspired by the way old fighting games would sometimes make unique matchup intros by making mini cutscenes out of the pre-existing attack animations. I find something about it charming, and I think it's a nice compromise to avoid making too many unique sprites just for intros. I also like how the title card came out--I'd like to give every boss a uniquely styled font for their name. :)
I've also finished a demo of Livio's boss music that you can hear here! (^_^) I'm pretty happy with it as is, but I probably need to polish it up a little more--I might do an individual clean upload of it once I'm done with that.
For some boring bonus trivia, there's actually a small bug I noticed in the video, in which the 35 damage Saki takes from the grab attack at 0:40 doesn't get added to the 'damage taken' total on the result screen. That's because in the game's code, the grab animation isn't actually an attack, but instead a cutscene, and I forgot to make the cutscene 'damage' event add to the total.
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Unfortunately, posts might be sparse for a while longer, as I've still got a lot of menial cutscene work ahead of me that won't be fun to talk about.
But until later, thanks for reading! - HSTopaz
(Cross-posted from the website.)
Get Scarred By Heaven
Scarred By Heaven
A narrative beat-em-up about a supernatural murder mystery
Status | In development |
Author | HSTopaz |
Genre | Action, Fighting, Visual Novel |
Tags | 2D, Action RPG, Beat 'em up, Female Protagonist, LGBT, Mystery, Sandbox, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Soundtrack & Story Updates!22 days ago
- Miscellaneous November Progress Wrap-up51 days ago
- Script to Cutscene Code Converter and More City Maps74 days ago
- Early Cutscene Preview & Tutorial Fight Showcase!88 days ago
- Opening Cutscenes Progress!98 days ago
- Devlog: More Overworld ProgressOct 01, 2024
- 11. Creating the City Map, and Making Random EncountersSep 24, 2024
- Mini Log: Overworld Map ProgressSep 15, 2024
- 10. Writing and Release Plan TalkSep 02, 2024
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