Combat Demo 1-25 Update!




Hey! I figured it was about time I update the Combat Demo again to better reflect the current state of the game.

This update is mainly focused on aesthetic upgrades rather than gameplay changes. The most noteworthy additions are:

  • A new soundtrack of four original battle themes, replacing all of the placeholder tracks used in previous versions of the demo (finally!!!).
  • Unique, fully complete arenas for all fights in the demo, reflecting the locations each fight actually takes place in in the game's story. There's a handful of weapons and new breakable props present on every stage.
  • An additional battle between the 3rd and 4th tutorial fights.
  • A new difficulty setting for 'advanced enemy movesets', which, when enabled, will grant some bosses additional attacks and combo strings that can make their fights more difficult. Currently, the only enemy this affects is Livio, and enables the use of his 'backstep chain swipe' attack, as well as allowing him to use it as a follow-up to his low kick.
  • Unique sprites for the enemies in the first and second tutorial fights, reflecting the appearance of the story characters involved.

There's also probably a handful of other minor tweaks and changes that I'm forgetting since it's been six months since the last update, but most core gameplay elements should be the same as the 6-24 version.

As always, please report any bugs or unintentional-seeming behavior encountered, and thank you for playing!

- HSTopaz

Files

Combat DEMO Version 1-25.exe 100 MB
1 day ago

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