Devlog: More Overworld Progress
Over the past week, I've been working on drawing another of the game's major overworld areas, the Rosebank Bridge--a small pedestrian bridge surrounded by a handful of riverside stores and restaurants. The river itself is also a nice fishing spot.
It's still a little unfinished at the moment, but my goal at the moment is mostly to have the general design and layout of every major location planned out so that I can start accurately implementing all of the gameplay elements and cutscenes. Still, I'm pretty happy with how it looks so far. I'm excited to eventually have all the signs glowing in the evening light!
(The staircases are actually a massive pain for collision and depth, though. I think they're the only sideways facing staircases in the whole game, too...)
Get Scarred By Heaven
Scarred By Heaven
A narrative beat-em-up about a supernatural murder mystery
Status | In development |
Author | HSTopaz |
Genre | Action, Fighting, Visual Novel |
Tags | 2D, Action RPG, Beat 'em up, Female Protagonist, Mystery, Sandbox, Singleplayer, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- New Enemy Types and More Overworld Progress6 days ago
- Combat Demo 1-25 Update!34 days ago
- Finished First Boss Fight & Dynamic Battle Intros47 days ago
- Soundtrack & Story Updates!61 days ago
- Miscellaneous November Progress Wrap-up89 days ago
- Script to Cutscene Code Converter and More City MapsNov 01, 2024
- Early Cutscene Preview & Tutorial Fight Showcase!Oct 18, 2024
- Opening Cutscenes Progress!Oct 08, 2024
- 11. Creating the City Map, and Making Random EncountersSep 24, 2024
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